## Name of a custom item. Used as an identifier by the plugin, so it needs
## Material of the custom item. You can obtain a list of potential material
## names (for 1.14 at time of writing) here:
## https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
## Name to display on the custom item itself.
"display-name": "&2Socket Sword (Unique)"
## Goes in the description of the custom item.
- "&7This sword has sockets!"
- "&7Find a &2Socket Gem&7 to fill a &2(Socket)"
## Weight of the custom item. See the weights section of the documentation
## Durability of the item when spawned. A durability of 1 means that the
## item has taken 1 damage. If an item has a max durability of 127,
## then setting this to 126 would almost break the item. This is due
## to how both Minecraft and Spigot handle durability.
## Chance for this custom item to drop when a monster that is carrying it
chance-to-drop-on-monster-death: 1.0
## Should a message be sent to every player in the same world
## when this custom item is dropped?
## Custom model data value. Only supported in 1.14+.
## https://www.planetminecraft.com/forums/communities/texturing/new-1-14-custom-item-models-tuto-578834/
## Should the custom item have the unbreakable NBT tag?
## Should the custom item glow even if it doesn't have any enchantments?
## Enchantments to go on the custom item. Enchantment names here:
## https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
## Standard enchantment name to level mapping.
## Minimum level of enchantment
## Maximum level of enchantment. Can be higher than normal maximum level
## Attributes to go on the items.
## This needs to be a unique value per custom item. It's used to help identify
## the attribute to Minecraft.
## Attribute for this particular modifier. Attribute names here:
## https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/Attribute.html
## Decimal value for the amount this attribute adds.
## Operation for this particular modifier. Operation names and descriptions here:
## https://hub.spigotmc.org/javadocs/spigot/org/bukkit/attribute/AttributeModifier.Operation.html
## This attribute modifier uses a minimum amount and maximum amount to
## create a randomized amount to apply for the modifier.
## Decimal value for the minimum amount this attribute adds.
## Decimal value for the maximum amount this attribute adds.
## Which equipment slot should this modifier apply to? Not including
## this field makes it apply to every equipment slot. Slot names here:
## https://hub.spigotmc.org/javadocs/spigot/org/bukkit/inventory/EquipmentSlot.html
## Flags to control what is displayed on an item.
## https://hub.spigotmc.org/javadocs/spigot/org/bukkit/inventory/ItemFlag.html
## This is the level cost for an item if it is put inside an anvil.
## Can enchantments be removed by a grindstone?
enchantments-removable-by-grindstone: false
## Should the default attributes for the custom item's material be added to the custom item?
add-default-attributes: false
## HeadDatabase ID for a head